Responsibilities:
- Define Data Model;
- Create and maintain ETL processes;
- Define and create BI tool measures, dimensions and dashboards that are globally used across games;
- Give support to analysts;
- Maintain a cloud data warehouse;
- Ensure data quality.
Qualifications
Hard skills:
- Previous experience as a Data Engineer;
- Proficiency in at least one common query language;
- Proficiency in Data modeling;
- Knowledge in ETL processes and tools;
- Worked with Java, Python and SQL;
- Experience in GIT.
Soft skills:
- Good communication skills, both written and spoken English;
- Ability to understand the business needs;
- Ability to tailor technical solution to user and client requirements;
- Ability to provide simple output for client;
- Willing to learn fast.
Nice to have:
- Experience with large scales systems processing huge amounts of data;
- Experience in cloud platforms: AWS, GCP;
- Experience in cloud data warehouses: Snowflake, BigQuery;
- Knowledge of ETL orchestration tools (Spring Cloud Data Flow, Apache Airflow);
- Knowledge of BI visualization and reporting tools (Looker);
- Interest for the gaming industry.